🧮 Counting Outfits & Orders

Outfits: shirts × pants × shoes (the multiplication rule). Waiter: a permutation, built step by step.

Step 1: Every possible outfit

Each pair of shoes gets its own grid of shirt–pants pairs. Every cell is a different outfit. The outlined one is your outfit from Step 2.

Step 2: Build one outfit, choice by choice

Pick a shirt, then pants, then shoes. Each choice multiplies the possibilities.

Step 3: The outfit tree

Start → shirt → pants → shoes. Every path from left to right is one outfit. Your outfit from Step 2 is highlighted in orange.